﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Engine
{
	class CPowerUpStamina : CPowerUp
	{
		public CPowerUpStamina(int iX, int iY, bool bPerma)
			: base(iX, iY, Const.UTIL_STAMINA ,Properties.Resources.burger_anim, 12, bPerma)
		{
			//Value
			SetValue(50);
		}
	}
}
